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Last 30 Shouts:

DJ Omnimaga

July 31, 2015, 09:30:37 PM
There is also codewalr.us that is fairly active for TI calcs (mainly Axe, xLIBC and BASIC, though). Or there is TI-BASIC Developer and TI-Planet  but the latter is French
 

Luxen

July 05, 2015, 03:46:43 PM
Yeah, there isnt enough traffic on this site for me to check in with any kind of frequency. May I suggest going to Cemetech.net or Omnimaga.org for your questions?

animaaron

April 26, 2015, 06:20:05 PM
It bothers me that all the last stuff that happened on this site was September of last year...
 

Luxen

September 20, 2014, 04:13:16 PM
unfortunately, that is used to help prevent bots from attacking. a good example of this would be Spud's forum.
right now, this verification is all we have.

princetonlion.tibd

September 20, 2014, 04:59:52 AM
I find the verification slightly annoying. Every time I post.
 

contra-sh

September 15, 2014, 07:10:40 PM
Luxen: yes, that's exactly the goal, it's the glue between each part of the site  ;D
 

Luxen

September 08, 2014, 06:59:13 PM
Contra: good idea with the top navigation bar! it certainly helps you realize there is more to the site.
 

Luxen

August 24, 2014, 03:36:46 PM
also, this is the wrong place to make a topic about "cemetech minecraft".
 

Luxen

August 24, 2014, 03:36:14 PM
Princeton, I am glad you have decided to continue posting, but try making new stuff. besides, I havent heard of any new projects from you for a while. care to share?

princetonlion.tibd

June 16, 2014, 04:03:48 PM
I'm still waiting for KnightOS to finish :P I'm the user
 

contra-sh

June 16, 2014, 11:21:41 AM
I promoted your topic about knightOS to forum announcements ;)
 

contra-sh

June 16, 2014, 11:21:05 AM
Anyway, I don't want to simplify too much the homepage, because we need to be seo compliant and explain to boot what this website is talking about.
 

contra-sh

June 16, 2014, 11:20:20 AM
ok thank you Luxen. I think we could do something like this with html+css, why use flash? Anyway, what we could do is maybe to publish recent post and recent q&a on homepage...
 

Luxen

June 11, 2014, 10:36:22 PM
this is that flash page I was talking about. I cant beleive you proxy is shooting down a url shortener. here is the full link:   https://dl.dropboxusercontent.com/u/107246250/TI-84-plus%20landing%20page%20concept.zip
 

contra-sh

June 11, 2014, 01:30:57 PM
Can' t access to the mini url, proxy settings are blocking waa.ai :(
Which project are you talking about?
 

Luxen

June 11, 2014, 01:26:27 PM
Hey Hey, Contra! I got it finished, finally! http://waa.ai/4a2M

princetonlion.tibd

June 09, 2014, 08:59:21 PM
I have a (google) site called Agranovisky with simple programming tutorials I wrote with T.Wang.

princetonlion.tibd

June 09, 2014, 08:58:26 PM
My friends don't have time for forums :(
 

Luxen

June 03, 2014, 02:24:00 PM
and, hey! make topics, interact! forums dont live if the members dont post anything.
 

Luxen

June 03, 2014, 02:20:06 PM
hey everyone. sorry about the continued delay with the flash project, but exams, classes, yada yada yada.
@Contra: I am well. I'm curious what has led to the surge of new members, and I press everyone to introduce themselves in the introductory topic.
 

contra-sh

June 03, 2014, 10:14:21 AM
yo :D

pimathbrainiac

June 02, 2014, 10:05:17 PM
yo
 

contra-sh

June 02, 2014, 09:08:40 PM
Cool thank you ;)

princetonlion.tibd

June 02, 2014, 09:05:21 PM
I'll ask my friends to join :)
 

contra-sh

June 02, 2014, 08:52:55 PM
Hey luxen! How are you? ;)
 

Luxen

June 02, 2014, 08:46:23 PM
Hey there, Princeton. I'm glad you found this site, its just me and Contra right now. don't be afraid to necropost at the moment while the site is still empty.
you can introduce yourself in this topic here: http://waa.ai/4zCb
 

contra-sh

June 02, 2014, 05:35:25 PM
And welcome :P
 

contra-sh

June 02, 2014, 05:32:56 PM
Don't be afraid, go ahead ;)

princetonlion.tibd

May 31, 2014, 07:08:47 PM
I'm afraid of necroposting

princetonlion.tibd

May 31, 2014, 07:01:36 PM
Should I introduce myself? I'm new

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KermMartian, our beloved genius and prolific community member (Author of books, webmaster of Cemetech) release his ultimate shell for ti84 plus Color se !



Have a look immediately at this doorcs8 page and give it a try !

The shell contains graphical gui, libs, icons, mouse, hack to run programs, hooks...

Everything you need :D





Enjoy !

Source : http://www.cemetech.net/projects/item.php?id=48

 
Yesterday I was looking for a good cookie clicker game for ti84...

Maybe some of you don't know the game Cookie Clicker ?

This is a very addictive game you can play in a web browser. This game is endless :)

During the Omnimaga Contest 2013, someone started a basic cookie clicker but sadly, the basic demo will never be released :(

This is the defunct demo :


But I found another basic Cookie Clicker from Luxen !

Have a look at this one :D

First download the game here.

Then send CCTI.8xg to your calc using ticonnect or tilp. You will have something like this :


Notice there's more than one file... That's because this is a 8xg which is a "Group" file !

First before starting the game, launch CCPKGSTP (Cookie Clicker Package Setup I think :D) :


It will define the required variables to allow the game to work properly. If you don't do this, you will have an undefined error :



Then start with AStart :



Press enter and game starts :


 

Let's play :


The stats :


The shop :



Keys are user friendly (use enter to validate, arrows to move, enter to click cookie).

Great !

 

There's also another cookie clicker clone from Omar Chebab. But I don't tested it !

To conclude, there's a coockie clicker for ti84plus cse from peter schmidt.

Here's a quick preview of what's this game :

The stats


The main page with the cookie :

 



 

Save state :

 



You're ready to play cookie clicker on your ti84 plus now !

Enjoy !

 

 
I noticed a nice basic game released on ticalc, a small basic bomberman called Bomb84 from Villicus.

Let's give it a try !

First download the game from here.

Then transfer the file inside the zip (BOMB84.8xp) to your calculator using tilp or ticonnect and you will have :


Press enter to start the game and you will see a nice title :


(The title is animated, with a kind of loading bar on "Bomberman").

First have a look at Informations :


Ok no surprise here.
Press enter to see the controls :


We only need arrows and 2nd keys to play :D

Let's go :D


When you touch the dumbass or when you explose with your own bomb, you will get :


And the game quit (would be nice to return to the menu instead of leaving game completely).

To conclude, bomb84 is a nice basic bomberman, but there's some better implementations like Bomberkids (multiplayer !)

Have fun !

 

 
The famous Omnimaga community website organized a nice contest with a focus on addictive games.

In  the announcement they specify that there's two sections :
  • Basic
  • Others (asm, axe, grammer...)
And the rules :
Rules:
Quote
1: The game must not contain adult material or extremely offensive content (such as racial slurs).

2: You are not allowed to enter a project that was started prior the start of the contest. You can use code, images, and ideas from it, though.

3: You are allowed (and encouraged) to announce updates and screenshots of your project anywhere, but you are NOT allowed to provide any download copies of it (or the entire source code) to anyone until the end of the contest.

4: Help is allowed, as long as you respect rule #3. Also, keep in mind that usage of other people's code may affect your originality score considerably.

5: You must have a forum account to participate.

6: Only one entry per person per category is allowed

7: Your entry must be submitted before November 6th 2013, 11:59 PM UTC-5. We will not be accepting any more entries past this deadline.

8: Omnimaga has the right to change and modify the rules at any time.

Forum members interested in judging should message a staff member. You may judge any category that you are not participating in. A grading rubric will be posted soon as it has been typed up.
There's some cool prizes : TI84 plus C SE for the winners of each category, and other ti8x calcs for second places (ti83+, ti85, ti82 ...)

The contest will end up soon and you only have 12 days to post your entries.

Deadline is november the 6th.

The entries must be sent to O M N I M A G A 2 0 1 3 @ G M A I L (DOT) COM

Good luck

Further informations :
Guidelines
Prizes announcement

 

 
This is an howto about C compilation for ti83 calculator.

This is not very hard if you follow my instructions ;)

This topic will talk about C programming for TI83 regular (neither ti84+ nor ti83+).
As you will see, this is not really hard, there are only few things to know like "unsquishing" and "-startup=10" for example...
I already done the same job for ti84+ or ti83+, this is even easier, let me know if you want a topic on it :)

There's some kind of compiler for z80 platform, you can use sdcc or z88dk.
Here I only tested with z88dk.

Let's start by downloading z88dk :
Quote
sudo apt-get install z88dk
(debian/ubuntu)

OR
Quote
wget http://sourceforge.net/projects/z88dk/files/z88dk/1.9/z88dk-src-1.9.tgz/download
OR

Simply click here : http://sourceforge.net/projects/z88dk/files/z88dk/1.9/z88dk-src-1.9.tgz/download

 
Then install it :)

You also need to get bin2bin83 as you will produce a noshell program.
You can get it here :
http://www.ticalc.org/pub/unix/bin2bin83.zip

Compile it and put it in your path.

Do the same job for bin2var :
http://www.ticalc.org/archives/files/fileinfo/143/14394.html

Ok now you have a compiler "zcc" or "z88dk-zcc" and a linker and even z80asm (which is a assembler for z80 like spasm or tasm)
If you want to do asm stuff, prefer spasm to z80asm.

There's also a LPG soft called "zasm" but there's some syntax differences and nobody use it (z80asm has a big community outside the calc community)

Let's start by a small C file which should work (impossible to find a ti83 regular C hello world on the web so I done mine...)
We simply do a printf and a while loop.

The loop is to have the time to see the result before the program exit.

We test it.


#include
main() {

      printf("hello world\n\n\n\n");
      while (1) {
           // loop forever
      }
}

We try to compile like the tutorial here : http://www.z88dk.org/wiki/doku.php?id=platform:ticalc
Quote
zcc +ti83 -lm -o hello -create-app hello.c
Some details about this command :
zcc : compiler
+ti83 : the target (the model which could be ti82, ti86 etc... or even zx spectrum ->"-zx").
-lm : link and keep the file .map
-o hello : output filename
-create-app : do the bin2var job
hello.c : source file

When loading it, it doesn't run (without shell)

Let's study the code.

As there's often some trouble to launch a file without shell using Send(8pgrmHELLO I will use my own tool to unsquish the code then use bin2var after that instead of using the embedded z88dk create application.

Just to see if it's better... :p

Here's the Makefile :
Quote
all:
zcc +ti83ansi -lm -o hello hello.c
bin2bin83 hello
bin2var output.bin OUTPUT.83p

clean:
rm *.83p
If we look inside the generated hex code, it's better.
All seems OK (header, unsquished code, footer etc...) but when I run it, nothing appears.

We need something more : http://www.z88dk.org/wiki/doku.php?id=platform:ticalc#ti83

We need to specify which shell to use (here noshell is "TI OS")

So we add "-startup=10" to our command line.

Here's the Makefile :
Quote
all:
zcc +ti83ansi -lm -startup=10 -o hello hello.c
bin2bin83 hello
bin2var output.bin OUTPUT.83p

clean:
rm *.83p
With our hello world which is simply the same code as before :

#include
main() {

      printf("hello world\n\n\n\n");
      while (1) {
           // loop forever
      }
}

I do :
Quote
make
Then we load the file into the emulator like TilEm2.

Then on the calc type :
Quote
send(9pgrmHello
And we get :


Victory !! ;)

I also have some more advanced code samples, tell me if you're interested in.

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